Path: utzoo!mnetor!uunet!seismo!sundc!pitstop!sun!wdl1!lmurray From: lmurray@wdl1.UUCP (Lance Murray) Newsgroups: comp.sources.games.bugs Subject: CONQUER Problems/features/bugs ??? Message-ID: <11260001@wdl1.UUCP> Date: 11 Feb 88 17:00:14 GMT Lines: 38 I've got an interesting problem/feature/bug with CONQUER. Any of my armies above #32 never initiate battle by themselves. By this I mean, suppose army #45 moves onto a space owned by NPC #1. The space has a large population, but no military support. I am currently at war with NPC #1 (seems like I'm always at war with someone ;~). But during the update phase, army #45 is not updated (ie, does NOT enter battle, or take the sector!) The population in the sector is not reduced either! I modified combat.c to replace the hard coded "32" values to MAXARMY (50), but no difference. Has anyone else had this problem? As a side note, how about those rebels? I got hit by them once (argh ... ). I also had a CONFEDERACY country next to me have rebels TWICE!. Suddenly, I was being invaded from my "protected" side. What's the largest single army anyone has had? I got pounced upon by an NPC army of 16,000+ ! Seems the NPC was surrounded by water, and only had one sector to protect. It had THE_VOID power, so I couldn't tell the size of the army, but I thought the country looked ripe for CONQUER'ing (teehee ..). I moved my sizeable army (2000+) into the area, only to get munched. Of course my diplomatic status went into JIHAD mode (I was still neutral, of course :) -lance- lmurray@ford-wdl1 {sun, hplabs, ucbvax}!wdl1.uucp!lmurray /* #include */ /* #include */ /* After macro exapsion: */ /* These comments are my own opinion, and may not reflect the */ /* feelings of my employer (FACC). */ /* "Does bouncing count?" -- Silk, The Belgriad (book 4 ?) */