Path: utzoo!utgpu!water!watmath!clyde!rutgers!cmcl2!husc6!mit-eddie!ll-xn!ames!pasteur!ucbvax!CORY.BERKELEY.EDU!dillon From: dillon@CORY.BERKELEY.EDU (Matt Dillon) Newsgroups: comp.sys.amiga Subject: Re: Expanded Chip Ram? Message-ID: <8802210005.AA08765@cory.Berkeley.EDU> Date: 21 Feb 88 00:05:27 GMT Sender: daemon@ucbvax.BERKELEY.EDU Lines: 25 You can't expand CHIP ram. The problem is not the limited CHIP ram, but badly written programs which do not double buffer data loading into CHIP ram.. I mean, think of it! If you use two 16K buffers, you would have nearly a second to fill a buffer from FAST mem while the other one is playing... How long does it take to copy 16K?? try about 14ms .. even less (round figures). -Matt :I'm using a stock Amiga 1000 with the 2 meg starboard expansion, :for a total of 2.5 megs. I've found that all that extra memory :is pretty much useless with digitized sound, since it has to :be in chip ram to be played.(right?) Anyway the largest sample I :can get is a measly 360k!! Is there any way to expand the chip ram? :I heard that one of the kickstart eliminators does this, is it true? :I doubt it is true, so I am wondering is there a way to pipe the :sound data from an external source such as expanded ram, or a hard :disk, and THROUGH the chip ram, thus allowing for huge length samples. :I am almost sure that can be acomplished, but before I go nuts trying :to write a utility like that, Id like to know if anyone has already :written something to do that. : : Anyone?