Path: utzoo!mnetor!uunet!oddjob!hao!ames!pasteur!ucbvax!ucsd!sdcc6!sdcc8!cs178abu From: cs178abu@sdcc8.ucsd.EDU (John Schultz) Newsgroups: comp.sys.amiga Subject: Re: Bobs and Double Buffering Message-ID: <801@sdcc8.ucsd.EDU> Date: 26 Feb 88 22:51:44 GMT References: <8259@eleazar.Dartmouth.EDU> Reply-To: cs178abu@sdcc8.ucsd.edu.UUCP (John Schultz) Distribution: comp.sys.amiga Organization: University of California, San Diego Lines: 19 Keywords: bobs, graphics, animation, buffering In article <8259@eleazar.Dartmouth.EDU> obie@eleazar.Dartmouth.EDU (Timothy D. Notestein) writes: > > >Is there something that I'm missing? Do i HAVE to have the Rastport set up >for double-buffering, or anything like that? Do I have to add the bob twice? >Tim Yes, you need to set up a double buffered display as outlined in the RKM under Advanced Topics. There are other ways to do double buffering as well (set up two separate views and use LoadView to flip between, that way you don't have to diddle with copper lists at run time [as in the RKM example]). The Benchmark M2 package has an example of double buffered bobs, but you are using C, so... (Someone out there must have a C version :-) ). John