Path: utzoo!mnetor!uunet!seismo!sundc!pitstop!sun!decwrl!decvax!mcnc!gatech!udel!rochester!PT.CS.CMU.EDU!cadre!pitt!cisunx!ejkst From: ejkst@cisunx.UUCP (Eric J. Kennedy) Newsgroups: comp.sys.amiga Subject: Re: Sonic Tomfoolery Message-ID: <7233@cisunx.UUCP> Date: 27 Feb 88 23:33:11 GMT References: <8802251858.AA21577@cory.Berkeley.EDU> <719@ur-cvsvax.UUCP> Organization: Univ. of Pittsburgh, Comp & Info Sys Lines: 22 In article <719@ur-cvsvax.UUCP>, jea@ur-cvsvax.UUCP (Joanne Albano) writes: > In article <8802251858.AA21577@cory.Berkeley.EDU>, dillon@CORY.BERKELEY.EDU (Matt Dillon) writes: > > >You're working too hard - the human ear has no mechanism for detection of > > >phase. > > > > Huh, where did this come from? I've played around with sound > > quite a bit, and if I generate two tones of slightly different frequencies, > > I can hear the phase quite fine thank you. That's not 'detection of phase', that's detection of two tones of slightly different frequencies. It's not the same thing at all. Two tones of slightly different frequencies will create a 'beat' between them, which will sound like the tones are quickly increasing and decreasing in volume. The 'phase' here is two tones of the _same_ frequency, but with one slightly leading or lagging the other. Here I'd have to agree with Matt, we can't detect that nearly as readily. -- ------------ Eric Kennedy ejkst@cisunx.UUCP