Path: utzoo!mnetor!uunet!seismo!sundc!pitstop!sun!pepper!cmcmanis From: cmcmanis%pepper@Sun.COM (Chuck McManis) Newsgroups: comp.sys.amiga Subject: Re: Distant Drums Message-ID: <43525@sun.uucp> Date: 29 Feb 88 18:41:51 GMT References: <620005@otter.hple.hp.com> Sender: news@sun.uucp Reply-To: cmcmanis@sun.UUCP (Chuck McManis) Organization: Sun Microsystems, Mountain View Lines: 27 In article <620005@otter.hple.hp.com> ljc@otter.hple.hp.com (Lee Carter) writes: > All drum sounds I have tried - mostly my own samples - sound, well, like, > really muffled and wooley - like the sound is coming from a cheap tape > recorder with a pillow over the speaker - y'know what I mean. I know what you mean. It is called "Low Pass Filter" and chops everything under 7Khz down by 3db or more. A couple of suggestions : If you are using the Amiga 500 or 2000 turn off the filter with a program that extinguishes the Power LED. I believe there is one on the 2000 workbench disk. If not, as Bryce kindly and maybe he will post his version again. If you are using an Amiga 1000, get a copy of the schematics (or a copy of cbmvax!grr :-)) and put shorting wires across the filter network on the output stage of the 1000. That zaps the filter as well. The only problem with these techniques is that now you will also get aliasing noise from samples that are near the Nyquist frequency. So you need to be aware of that as well. Or you could spring for an Alesis HR-16 or something and have the drums generated that way. :-) --Chuck McManis uucp: {anywhere}!sun!cmcmanis BIX: cmcmanis ARPAnet: cmcmanis@sun.com These opinions are my own and no one elses, but you knew that didn't you.