Path: utzoo!mnetor!uunet!lll-winken!lll-lcc!ames!pasteur!agate!ig!uwmcsd1!marque!gryphon!crash!pnet01!haitex From: haitex@pnet01.cts.com (Wade Bickel) Newsgroups: comp.sys.amiga Subject: Re: Sonic Tomfoolery Message-ID: <2606@crash.cts.com> Date: 1 Mar 88 14:56:23 GMT Sender: news@crash.cts.com Organization: People-Net [pnet01], El Cajon CA Lines: 29 dillon@CORY.BERKELEY.EDU (Matt Dillon) writes: >>You're working too hard - the human ear has no mechanism for detection of >>phase. Only for low frequencies does it matter, and there only because it >>manifests as a slight time delay which neurons can measure. > > Huh, where did this come from? I've played around with sound >quite a bit, and if I generate two tones of slightly different frequencies, >I can hear the phase quite fine thank you. In fact, if I generate two >tones of the same frequency that are out of phase, I can also tell the >difference. This effect is certainly not limited to low frequencies. > > -Matt Seems to me that you should be able to recognize phase only above a certain frequency. That is, stereo phase, which is what the original posting was refering to. If I'm not mistaken, at low frequencies, say those much below 2K, the waves have a longer period than the distance between your ears. Seems to me that this would destroy phase recognition. Of course, most tones include harmonics, so a "low" note might still exihibit a shifting of phase. Wade. UUCP: {cbosgd, hplabs!hp-sdd, sdcsvax, nosc}!crash!pnet01!haitex ARPA: crash!pnet01!haitex@nosc.mil INET: haitex@pnet01.CTS.COM