Path: utzoo!mnetor!uunet!seismo!sundc!pitstop!sun!amdahl!dwl10 From: dwl10@amdahl.uts.amdahl.com (Dave Lowrey) Newsgroups: comp.sys.cbm Subject: Re: Closest thing to Rogue Advanced Version 5.8 on Commodore 64/128? Message-ID: <23124@amdahl.uts.amdahl.com> Date: 25 Feb 88 18:04:02 GMT References: <7278@mhuxu.UUCP> <8458@e.ms.uky.edu> Reply-To: dwl10@amdahl.uts.amdahl.com (Dave Lowrey) Organization: Amdahl Corporation, Houston TX Lines: 33 Keywords: Nethack, Rogue, c128, games In article <8458@e.ms.uky.edu> simon@ms.uky.edu (Simon Gales) writes: > > I have PC Nethack on my PC, but has anyone tried porting this to the > 128? I have a 128 w/640k, 1571 floppy, and 80 col mono monitor. Seems > to be theoretically possible, anyone tried this and got it working? > Simon. The problem lies in the fact that all of the "neat" games are written to use curses/terminfo. As far as I know, there is no terminfo "driver" for C-Power/Power-C. Writing a terminfo package for the 128 wouldn't be TOO dificult, since the 128 supports most of the necessary terminal escape sequences. You wouldn't need to do the database stuff, since the package would support only 1 terminal (The 80 or 40 column screen). I'll put this project on my 10 mile long list of things to do. :-) -- ------------------------------------------------------------------- "Familiarity breeds attempt" Dave Lowrey Amdahl Corp. Houston, Texas (713)-850-8828 ...!{ihnp4,cbosgd,hplabs,oliveb}!amdahl!dwl10 [ The opinions expressed be those of the author and not necessarily those of his most eminent employer. ]