Path: utzoo!utgpu!water!watmath!clyde!rutgers!ames!aurora!labrea!decwrl!decvax!dartvax!eleazar!isle From: isle@eleazar.Dartmouth.EDU (Ken Hancock) Newsgroups: comp.sys.mac Subject: Re: Wizardry Message-ID: <8202@eleazar.Dartmouth.EDU> Date: 20 Feb 88 18:29:08 GMT References: <33997KSN@PSUVM> Reply-To: isle@eleazar.Dartmouth.EDU (Ken Hancock) Organization: Dartmouth College, Hanover, NH Lines: 22 In article <33997KSN@PSUVM> KSN@PSUVM.BITNET (Peter A. Krupa) writes: >Could someone please send me descriptions of class spells? Particularly >the MAGE, PRIEST and BISHOP classes. Its kind of unsatisfying to have >Guildmasters exploring the dungeons with only fireballs and elementary healing >spells (the only ones I've ascertained the effects of). If you've bought the game, (it's a commercial product, by the way...) it comes with a very nice manual that describes all the spells available to the mage and priest. Bishop is just a mage/priest combo. That, too, is explained in the manual. Ken Although I'm not associated with Sir-Tech, I was a pleased customer until they changed the format of Wizardry III and slowed it down significantly. -- Ken Hancock | UUCP: isle@eleazar.dartmouth.edu Personal Computing Ctr. Consultant | BITNET: isle@eleazar.dartmouth.edu ________________________________________________________________________ DISCLAIMER: If people weren't so sue-happy, I wouldn't need one!