Path: utzoo!utgpu!water!watmath!clyde!bellcore!decvax!ucbvax!pasteur!ames!ucsd!sdcsvax!ucsdhub!ucrmath!hope!jantypas From: jantypas@hope.UUCP (John Antypas) Newsgroups: comp.unix.microport Subject: Physical memory Message-ID: <122@ucrmath.UUCP> Date: 17 Feb 88 08:40:29 GMT Sender: news@ucrmath.UUCP Reply-To: jantypas@soft21.UUCP (John Antypas) Organization: 21st Century Software Lines: 16 Many thanks to the people who responded to my question on how to access physical memory, but none of those ideas will work. I am trying to write something at the driver level and thus, shared memory won't work and I'm real leary about openning up kernel memory to just anything. There IS a way to do this via normal system/kernel code. The console driver has no problem -- I'd like to eventually have a console driver which supports bitmapped graphics via just an extension of the escape codes. (Of course this requires console source.... ) Anyone know how to get hold of physical memory in a driver? (I/O physical memory NOT created by a kernel malloc().) John Antypas -- Soft21 --21st Century Software: UUCP: {garp, killer, pyramid, reed, sdcsvax!ucsd!ucrmath}!soft21!jantypas Internet: jantypas%soft21.UUCP@{eddie.MIT.EDU, ucsd.UCSD.EDU}