Xref: utzoo comp.unix.microport:71 rec.games.moria:459 Path: utzoo!utgpu!water!watmath!clyde!rutgers!super.upenn.edu!eecae!upba!qetzal!root From: root@qetzal.UUCP (Admin) Newsgroups: comp.unix.microport,rec.games.moria Subject: Moria and Microport Keywords: Close but no hay cigarillo Message-ID: <1365@qetzal.UUCP> Date: 24 Feb 88 04:17:52 GMT Organization: Mentor Software, Inc. Thornton, Co. Lines: 13 Has anyone else succeeded in getting moria to compile (and work) for Microport? Everything seems to compile just fine with the exception of treasure1.c This module contains a description of the dungeon's treasures which unfortunately exceeds 64k worth of data. Does anyone have any kludges or patches that gets around this (besides deleting half the game)? Thanks, ~~~~~~~~~~~~~~~~~~~~~~~~~~~ US SNAIL: 11534 Steele St, Thornton, CO. } Robert White { MA BELL : (303) 252-9090 } ihnp4!upba!qetzal!rcw { HORSE : Jct Platte River & Cherry Creek ~~~~~~~~~~~~~~~~~~~~~~~~~~~