Path: utzoo!mnetor!uunet!lll-winken!lll-lcc!ames!ll-xn!mit-eddie!bu-cs!bzs From: bzs@bu-cs.BU.EDU (Barry Shein) Newsgroups: comp.windows.x Subject: Re: creating new font files in X11 Message-ID: <20162@bu-cs.BU.EDU> Date: 24 Feb 88 18:02:35 GMT References: <439@hub.ucsb.edu> <975@pasteur.Berkeley.Edu> Organization: Boston U. Comp. Sci. Lines: 22 In-reply-to: leres@cory.Berkeley.EDU's message of 24 Feb 88 08:52:10 GMT I was asked to submit a program for the R2 tape which converts MetaFont's GF output format to BDF. I suppose the question remains whether anyone really wants to design fonts in MetaFont, but at least once you do you can mechanically reproduce them for various resolution output devices. In theory it should be a very powerful way to produce fonts but no doubt a few more little pieces are needed (like finishing the GF to PostScript download format.) Not to mention figuring out MetaFont itself. My real goal was to be able to produce fonts which were true to the resolution of various screens (and printers) rather than the current situation in the X11 distribution which just punts the issue and distributes a single resolution font. I find this important if one wants to be able to calculate screen positioning based upon what the font should be, etc. Ideally you should be able to throw a font up on the screen and print it on a piece of paper, hold them side-by-side and they at least should take up exactly the same space (resolution differences will make the quality somewhat different.) This approach seems to allow this although it's not unique. If postscript stroke fonts existed for public consumption I probably would have used that. -Barry Shein, Boston University