Path: utzoo!mnetor!uunet!husc6!ut-sally!tut.cis.ohio-state.edu!bloom-beacon!bu-cs!madd From: madd@bu-cs.BU.EDU (Jim Frost) Newsgroups: comp.binaries.ibm.pc Subject: Re: uudecode for EGA monitor Message-ID: <20339@bu-cs.BU.EDU> Date: 2 Mar 88 18:39:23 GMT References: <1070@deepthot.UUCP> Reply-To: madd@bu-it.bu.edu (Jim Frost) Followup-To: comp.binaries.ibm.pc Organization: Boston University Distributed Systems Group Lines: 20 In article <1070@deepthot.UUCP> echan@deepthot.UUCP (Eddie CHan) writes: >I have a copy of uudecode which works on my IBM PC clone with a Hercules >compatible but it doesn't work on IBM's CGA or EGA. Do I need a different >version of uudecode? Or I just need to set some parameters on the machine? It sounds like you have the Turbo Pascal 3.0 version of uudecode. TP 3.0 allowed you to compile for monochrome, color, or "default" screens. If you did things right, you compiled for "default" and hoped that the machine was close enough to IBM for TP to recognize the screen type. Unfortunately, a lot of people set the type in TINST to be "mono" or "color" instead of default, and output will only go to that device. If they distributed code compiled like that, it would give the results you mention. Unless you have the source and can recompile (it sounds like you don't), you need a different version. If you have the source, recompile it with TP set to "default", or under 4.0 which doesn't use the same I/O routines. jim