Path: utzoo!mnetor!uunet!husc6!uwvax!oddjob!gargoyle!att-ih!alberta!calgary!blob From: blob@calgary.UUCP (Brian Wyvill) Newsgroups: comp.graphics Subject: Re: Looking for large ( > 1 mega edges) databases Message-ID: <1444@vaxb.calgary.UUCP> Date: 10 Mar 88 06:00:35 GMT References: <235@piring.cwi.nl> Organization: U. of Calgary, Calgary, Ab. Lines: 25 Summary: Standard Test Objects In article <235@piring.cwi.nl>, varol@cwi.nl (Varol Akman) writes: > I am looking for a large (i.e. more than 1000000 edges) graphics > object. I'll use it for non-profit research purposes--to test an > algorithm. A lot of people are doing research which involves testing algorithms (such as ray tracers) with large objects. I have seen several papers where the authors use objects of only 4 or 5 thousand polygons. In practice, scenes often require hundreds of thousands of polygons and the use of standard objects would help in comparing algorithms. Sending test objects of this size through the net may not be practical. One solution is to use objects which can be generated in a standard fashion. For example the Menger sponge (See Mandelbrot) or the recursive tetrahedrons which have been used by some researchers (see proc. SIGGRAPH) Such objects can be manufactured with a recursive procedure and at different recursion levels provides discrete numbers of polygons, for example the Menger Sponge increases by a factor of 20 at every recursion level. I have a definition of the Menger Sponge written in the graphics language: PG (Polygon Groper), if there is any interest I will post the program, it may be of some use even without the PG interpretter. -- Brian Wyvill ..!{ubc-vision,ihnp4}!alberta!calgary!blob