Path: utzoo!mnetor!uunet!lll-winken!lll-lcc!pyramid!leadsv!laic!darin From: darin@laic.UUCP (Darin Johnson) Newsgroups: comp.sys.amiga Subject: Re: ChipRAM Message-ID: <170@laic.UUCP> Date: 6 Mar 88 22:07:29 GMT References: <4WA4qxy00V4E09s0Sb@andrew.cmu.edu> Organization: Lockheed AI Center, Menlo Park Lines: 24 In article <4WA4qxy00V4E09s0Sb@andrew.cmu.edu>, dg2l+@andrew.cmu.edu (Douglas Phillip Ghormley) writes: > There was a letter printed in a recent AmigaWorld in which some dissatisfied > customer complained of purchasing a few of the older Electronic Arts games, > only to find that they wouldn't work with extended ram. My first question is > this: which games won't work? Does anybody have a convenient list? > (Specifically, Adventure Construciton, Archon, and Archon II: Adept.) > Secondly, running NoFastMem should (should?! may...) fix the problem, > correct? But will that work on the A2000 in which the 1Mbyte comes installed > and isn't really "extended"? OK, I just finally gave away some of those games that failed miserably with my 2000. The biggest problem is that most of the games had their own specialized bootblock, so that you couldn't put NoFastMem in a startup sequence. The list of culprits that I remember are: Archon II - sound, graphics ok, pieces don't show up (except as static) FireFox - needed 1.1 also... Hacker, and some other games by same company I wish I could remember more, but I have forgotten a lot of the names since I haven't been able to play them for a long time. -- Darin Johnson (...ucbvax!sun!sunncal!leadsv!laic!darin) (...lll-lcc.arpa!leadsv!laic!darin) All aboard the DOOMED express!