Path: utzoo!mnetor!uunet!husc6!purdue!gatech!udel!rminnich From: rminnich@udel.EDU (Ron Minnich) Newsgroups: comp.sys.amiga Subject: Re: little kids software? Message-ID: <1417@louie.udel.EDU> Date: 8 Mar 88 17:55:26 GMT References: <880001@acf5.NYU.EDU> Reply-To: rminnich@udel.EDU (Ron Minnich) Organization: University of Delaware Lines: 25 In article <880001@acf5.NYU.EDU> sterling@acf5.NYU.EDU (John Burr Sterling) writes: >I'm interested in software for little kids. Say, 2 years old. Is >there any thing out there on the Amiga? > >For those who think this is a bit extreme, here is an example: If you >hit an alphabetic key, an object with that as the initial letter >appears. Done right, this would be a neat dynamic diplay, like a >zebra racing across the screen, kicking up dust. Or a big zipper, i did something like this in amigabasic. Starting with the balls demo as a base. Letters (up to 10) would get tossed out and bounce around at random speeds and initial locations. When my son hit a key corresponding to the letter the letter would blow up. Oh, and when the letter first came out it would say its name. Problems: 1) I can't draw an explosion. 2) I can't make a good explosion sound 3) The killer. !@#$% Amigabasic kept guru-ing the machine. Another microsoft toy. Faced with the prospect of learning how to do all this in c with my lack of time i just bagged it.But it is not too hard, if only microsoft could write code. Might work in (dare i say it) forth. ron -- ron (rminnich@udel.edu)