Path: utzoo!mnetor!uunet!husc6!cmcl2!nrl-cmf!ames!necntc!dandelion!ulowell!hawk!rsilvers From: rsilvers@hawk.ulowell.edu (Amigas Dominate) Newsgroups: comp.sys.amiga Subject: Review of SubLogic Jet. Message-ID: <5400@swan.ulowell.edu> Date: 11 Mar 88 20:03:41 GMT Sender: news@swan.ulowell.edu Reply-To: rsilvers@hawk.ulowell.edu (Robert Silvers) Organization: University of Lowell, CS Dept. Lines: 65 Keywords: Games, Jet Review of SubLogic Jet. Jet has been a much awaited program that was released about two weeks ago by SubLogic. I have had it since Monday, march 7th. The graphics are incredibly smooth, and very detailed. It is much faster than Flight Simulator-2 and provides more realistic scenery. If you have neither, buy Jet first. One thing that you will notice if you already have Flight Simulator-2 is that most of the keyboard controls are the same. This is very useful, and if you can already fly Flight-Simulator, you can learn Jet in under 10 minutes. One thing that you may notice is that there are no pull down menus at all. Do not interpret this as meaning that it is a port from the PC. It is unmistakably Amiga. If any program pushes the Amiga to it's limits, this is it. There are a few interesting features in Jet. One of them is the missiles-eye view. After you fire a missile at your enemy, you can hit 'a' and you will see what the missile sees right up until it destroys your target. This view reminds me of some on the displays in the tv. show Air Wolf. (Did they have a beta release? ;-) Another neat feature is being able to save views for later use. Lets say that you have the front view set on a wide-angle display, have the radar screen in the upper right, and a second view of your plane in the lower left. Just hit SHIFT-[1..0] (any number key) and it will save the view. Later, just hit that number and it will all pop back up. For weapons, you have a choice of AIM-9 SideWinder missiles (heat-seeking, 5 mile range), AIM-7 Sparrow missiles (radar guided, 25 mile range), and 500 rounds of 20mm cannons. For ground strikes you can also choose air-surface missiles with a 14 mile range, or optically-quided smart bombs. The missile can be locked onto the targets with the heads-up display, and will usually hit the Soviet Migs. There is also a multi-player dog-fight mode in which you can connect with another Amiga via a modem or null-cable. This is a blast. Human targets are much harder than the computer-generated ones, plus, the satisfaction of shooting down your best friend is very gratifying. When you hit him, he has a few seconds to eject. A guy actually comes out with a parashoot, and floats to the ground. He will later get a purple heart for being shot down. (At the end, you get medals for your victories.) When you fly against the computer, you have a choice of a land-based f-16, or a carrier based f-18. Other options include dogfighting, or combined air- land strikes. The game is scenery disk compatible with Flight-Simulator. I had a lot of fun buzzing the Statue of Liberty in New York. Can't shoot it though. (bummer) In multi-player mode, I sometimes had a problem with missiles not locking on. I originally thought this is bug, but when I cut the baud rate down from some 57,000 to 19200, it seemed to decrease in occurence. We were using about a 30 foot cable. To sum it up, this is, if not the best game for the Amiga, at least in the top five. I would call it a "must have" to play and to show others what the Amiga can do. The PC version pales by comparison. This is one program that should definatly be bought, not pirated. Programmers this good deserve to get paid for their effort. --Rob. |--------------------------------------------------------------------------| |Robert Silvers. | |University of Lowell. ______ | |--------------------------------------------------------------------------|