Path: utzoo!utgpu!water!watmath!clyde!bellcore!decvax!ucbvax!agate!ig!uwmcsd1!tut.cis.ohio-state.edu!husc6!uwvax!puff!avery From: avery@puff.cs.wisc.edu (Aaron Avery) Newsgroups: comp.sys.amiga.tech Subject: Re: 32 shades of gray Summary: I did it, too! (Big deal, just go and post, you twit! >:-( Keywords: gray scale Message-ID: <1456@puff.cs.wisc.edu> Date: 9 Mar 88 12:25:46 GMT References: <2801@gryphon.CTS.COM> Organization: U of Wisconsin CS Dept Lines: 13 Well, one of my first amiga programming projects (almost 2.5 years ago!) involved displaying an image digitized by the Macintosh compatible Thunderscan(R) digitizer. This device provides 5 bits/pixel, so I just HAD to see the difference! I wrote the program so that you could use command-line switches to display in low/high res, lace/nonlace, and double/nondouble modes. The double is the aforementioned pixel level dithering idea. I found one problem with it, tho. On my monitor, at least one of the dithered grey levels hit the green phosphors in my monitor more than the red+blue, which gave it a green 'tint'. I have a 1080 with a minor corner focus problem. Aaron Avery (avery@puff.cs.wisc.edu) ({seismo,caip,allegra,harvard,ihnp4}!uwvax!puff!avery)