Path: utzoo!mnetor!uunet!husc6!ut-sally!utah-cs!utah-gr!uplherc!sp7040!wsccs!wes From: wes@wsccs.UUCP (Barnacle Wes) Newsgroups: comp.sys.atari.st Subject: Re: System vars, Linking Message-ID: <300@wsccs.UUCP> Date: 12 Mar 88 07:07:29 GMT References: <1727@brahma.cs.hw.ac.uk> <1351@alliant.Alliant.COM> Lines: 20 Keywords: !Undocumented, !Clumsy In article <1351@alliant.Alliant.COM>, rosenkra@Alliant.COM (Bill Rosenkranz) writes: > does mwc support bit fields? how about LARGE arrays (>64k)? Yes, MWC supports bit fields, and Yes, MWC supports LARGE arrays. The compiler occasionally complains about large arrays, but it generates the code just fine. You can turn off the complaints with a command-line option. I have a Mega 2 at work; I use a 1 meg ram disk, and have an SH204. I put the library directory (which includes the C compiler passes), the temp directory, AND the include directory on the ram disk, and keep the source files on the hard disk. This system is not only workable, it is a joy to work with. Now, for a nice slick integrated development environment - something like a GEM-based version of make and cscope pounded together. -- /\ - " Against Stupidity, - {backbones}! /\/\ . /\ - The Gods Themselves - utah-cs!utah-gr! / \/ \/\/ \ - Contend in Vain." - uplherc!sp7040! / U i n T e c h \ - Schiller - obie!wes