Xref: utzoo comp.sys.mac:13496 comp.windows.misc:171 Path: utzoo!mnetor!uunet!lll-winken!lll-tis!ames!sgi!daisy!klee From: klee@daisy.UUCP (Ken Lee) Newsgroups: comp.sys.mac,comp.windows.misc Subject: Re: A/UX window systems, Mac tool...( Hum Interface) Message-ID: <884@daisy.UUCP> Date: 3 Mar 88 18:32:27 GMT References: <4129@hoptoad.uucp> <283@rhesus.primate.wisc.edu> <1710@ssc-vax.UUCP> <7523@apple.Apple.Com> <1719@ssc-vax.UUCP> <241@eos.UUCP> Reply-To: klee@daisy.UUCP (Ken Lee) Organization: Daisy Systems Corp., Mountain View, Ca. Lines: 23 In article <241@eos.UUCP> lyman@eos.UUCP (Lyman Taylor) writes: > > Multitasking saves the World! Come on, the only person I know of >the can actually use two applications at once is Mr. Spock of Star Trek due to >the unique features of his Vulcan mind ( i.e. he is not a human being ). > > Unfortunately, us humans can only handle ONE high level cognitive task >at once. Therefore, we only need ONE menu at a time. Anything above that is >a nice HACK, but not all that useful for us mortals. Needless to say, it >ignores most of what about Human Computer Interaction. > I think you're missing something here. Some (many?) cognitive tasks require support from more than 1 application program. For example, I regularly debug programs with 3 windows open: an editor, a debugger, and the running program. Even if you had 1 application supporting these 3 things, you'd still need 3 sub-windows to display them all. Many advanced user interfaces are similar. There's often one spatial display window (e.g., a map or image or a spreadsheet), one abstract display window (e.g., some statistical analysis graphs, etc.), and one control panel window. That's 3 windows even for a narrow (but sophisticated) application. I'd hate to see someone fly a plane (or even drive a car) if he could look out the window or look at his guages, but not both at the same time. Ken