Path: utzoo!mnetor!uunet!husc6!uwvax!dogie!uwmcsd1!ig!agate!saturn!ucscb.UCSC.EDU!alibaba From: alibaba@ucscb.UCSC.EDU (Alexander M. Rosenberg) Newsgroups: comp.sys.mac.programmer Subject: Sound Techniques Message-ID: <2263@saturn.ucsc.edu> Date: 8 Mar 88 15:39:21 GMT Sender: usenet@saturn.ucsc.edu Reply-To: alibaba@ucscb.UCSC.EDU (Alexander M. Rosenberg) Organization: University of California, Santa Cruz; CATS Lines: 32 Beyond Dark Castle does something very neat with sound. I used a public domain program called Sound Leech to grab the sounds out of the file BDC Data A. SOUN ID 94 is the music from the title page. It is at 5.5kHz. The problem is, it sounds very tinny and mechanical. BDC does some manipulation to all its sounds when it plays them. Hypothesis: BDC does some sort of fancy overlay of the same sound on itself, so that it sounds fuller, simulating a better sampling rate. BDC does some sort of smooth on the waveform. BDC has some sound data information that I missed. Sound Leech does a bad job of grabbing sound data. Of all those, I can't figure out what is happening. All this investigation makes me wonder why SBS does pruce a sound product, since they no longer do games. Any ideas as to what is happening? Anybody at Apple Sound Engineering have an idea? (They always know whats happening with sound.) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~ Alexander M. Rosenberg ~ INTERNET: alibaba@ucscb.ucsc.edu ~ Yoyodyne ~ ~ Crown College, UCSC ~ UUCP:...!ucbvax!ucscc!ucscb!alibaba~ Propulsion ~ ~ Santa Cruz, CA 95064 ~ BITNET:alibaba%ucscb@ucscc.BITNET ~ Systems ~ ~ (408) 426-8869 ~ Disclaimer: Nobody is my employer ~ :-) ~ ~ ~ so nobody cares what I say. ~ ~