Path: utzoo!mnetor!uunet!lll-winken!lll-lcc!pyramid!voder!apple!dowdy From: dowdy@Apple.COM (Tom Dowdy) Newsgroups: comp.sys.mac.programmer Subject: Re: sndplay in MPW C Message-ID: <7609@apple.Apple.Com> Date: 9 Mar 88 16:59:14 GMT References: <8399@reed.UUCP> <7435@agate.BERKELEY.EDU> <21736@bbn.COM> Reply-To: dowdy@apple.UUCP (Tom Dowdy) Organization: Apple Computer Inc, Cupertino, CA Lines: 26 In article <21736@bbn.COM> levin@powell.BBN.COM (Joel B Levin) writes: >In article <7435@agate.BERKELEY.EDU> cswarren@gershwin.berkeley.edu.UUCP (Warren Gish) writes: > [various comments about a fight between MPW C and Sound Manager] I won't say that this is the gospel on this subject, but I believe that the glue to the Sound Manager from MPW C is messed up. Would anyone care to comment about this? I spent a while the other day tracking down a similar problem that looks like it's in the Sound *Driver* glue. (Hint: Sound Driver = old Sound Manager = new). The problems were non-consistant, but occured on multiple runs of the same program without reboot. The bomb was fixed by going to low-level driver calls. (This isn't really a solution, if you are using the Sound Manager, you desire the functionality of it (such as non-clicking multiple SndPlay calls)) The only other thing that makes me think that these problems *might* be the glue is that I also had problems with Sound related calls on early versions of a number of different development packages. Maybe it's difficult to write the sound glue (?) Tom Dowdy CSNET: dowdy@apple.CSNET Apple Computer MS:27Y AppleLink:DOWDY1 20525 Mariani Ave UUCP: {sun,voder,amdahl,decwrl}!apple!dowdy Cupertino, CA 95014 "The 'Oo-Ah' Bird is so called because it lays square eggs."