Xref: utzoo comp.sys.mac:13746 comp.windows.misc:235 Path: utzoo!mnetor!uunet!husc6!bloom-beacon!gatech!mcnc!thorin!unc!steele From: steele@unc.cs.unc.edu (Oliver Steele) Newsgroups: comp.sys.mac,comp.windows.misc Subject: Re: 2 button mouse Message-ID: <1635@thorin.cs.unc.edu> Date: 10 Mar 88 02:12:12 GMT Sender: news@thorin.cs.unc.edu Reply-To: steele@unc.UUCP (Oliver Steele) Organization: University Of North Carolina, Chapel Hill Lines: 25 Keywords: window human computer interface References: The story as I've heard it (most recently from a talk Mark Cutter of Apple (Mr. MacDraw) gave here) is that Apple tested its multi-button mouse (single button on mouse, modifier keys on keyboard, and multi-click) against what is now the standard (three buttons on mouse with less use of keyboard modifiers) and found that beginners found the single-physical- button much, much easier than the multi-, and that experts found both equally easy. You aren't giving up power, since you've got enough modifiers to give you virtual buttons to your hearts content as well as using location as a substitute for buttons (often clearer anyway: tool palettes instead of popup tool windows, etc.), unless you're one of those people who actually _uses_ all 3*2^4(?) buttons that some of the X window managers give you. And as far as anecdotal evidence goes: I constantly get confused about which button to use for what when I switch twixt X, Smalltalk, and playing with NeWS, and I've been mousing for 4 years and sunning for 2+ (hey! I just verbed some more verbs!) and have both motor coordination and typing skills that are above average and can switch operating systems without getting near as mixed as the mice get me. ---------------------------------------------------------------------------- Oliver Steele ...!uunet!mcnc!unc!steele steele@cs.unc.edu "A sea urchin is the best way to comb the inside of a hairy tube." -- Peter Wolfenden