Path: utzoo!mnetor!uunet!husc6!m2c!applix!scott From: scott@applix.UUCP (Scott Evernden) Newsgroups: comp.sys.amiga Subject: Re: JET Message-ID: <679@applix.UUCP> Date: 20 Mar 88 22:52:33 GMT References: <4578@garfield.UUCP> <391@coplex.UUCP> Reply-To: scott@applix.UUCP (Scott Evernden) Organization: APPLiX Inc., Westboro MA Lines: 25 Keywords: All of the above! In article <391@coplex.UUCP> jim@coplex.UUCP (Jim Sewell) writes: >I have come across a bug (I think). Not less than 5 separate and isolated times >have I been playing and either when I fire the machine locks up, the yoke >position indicator starts jumping, or the screen blitzes (once). I have tried >it with both Kickstart 1.1 and 1.2, but figure 1.2 is the right one since Jet >is newly released. I have not had any other problems running programs on my >machine as far as I can tell. Has anyone else experienced this, or think they >may know the cause? Yup, this wildly-hopping joystick bug has hit me several times. Other bugs in JET: o The SAM silos are indicated using an absolutely random red bitmap. I think these are supposed to look like <> (angle brackets) according to the documentation, but don't even come close. o The sound sample that JET uses for the engines sometimes gets randomly trashed after a while, so you hear popping and crackling at about 2 second intervals. Sounds like a dirty record; makes me stop playing. o Your upward component of motion stops at 50,000 feet; you still move forward, but are stuck at this elevation. o The game will tell you all enemy targets have been destroyed even when you can see more. o I can discern no difference between AIM-7 and AIM-9 missiles. In particular the AIM-7 missiles do not appear to really have a 25 mi. range. -scott