Path: utzoo!mnetor!uunet!husc6!cmcl2!nrl-cmf!ames!elroy!devvax!jackm From: jackm@devvax.JPL.NASA.GOV (Jack Morrison) Newsgroups: comp.sys.amiga Subject: Re: JET bugs. Message-ID: <1668@devvax.JPL.NASA.GOV> Date: 23 Mar 88 17:11:43 GMT References: <4578@garfield.UUCP> <391@coplex.UUCP> <679@applix.UUCP> <2416@utah-gr.UUCP> Reply-To: jackm@devvax.JPL.NASA.GOV (Jack Morrison) Organization: Jet Propulsion Laboratory, Pasadena, CA. Lines: 34 Keywords: JET problems In article <2416@utah-gr.UUCP> u-jleigh%sundial.utah.edu.UUCP@utah-gr.UUCP (Jason Leigh) writes: >In article <679@applix.UUCP> scott@applix.UUCP (Scott Evernden) writes: >>In article <391@coplex.UUCP> jim@coplex.UUCP (Jim Sewell) writes: >>>I have come across a bug (I think).... >>>have I been playing and either when I fire the machine locks up, the yoke >>>position indicator starts jumping, or the screen blitzes (once). > > To get out of the wildly hopping bug press J. > >>o The game will tell you all enemy targets have been destroyed even when >> you can see more. >> >o In the combined attack mode on the F16, it intermittently ejects me > from the plane without my pressing E. Maybe it's supposed to be a *realistic* simulation. Ever work for a defense contractor? :-) w a s t e w a s t e -- Jack C. Morrison Jet Propulsion Laboratory (818)354-1431 jackm@jpl-devvax.jpl.nasa.gov "The paycheck is part government property, but the opinions are all mine."