Path: utzoo!mnetor!uunet!mcvax!unido!rmi!shimoda From: shimoda@rmi.UUCP (Markus Schmidt) Newsgroups: comp.sys.amiga Subject: Re: SDB: What no menus? Message-ID: <943@rmi.UUCP> Date: 28 Mar 88 18:27:46 GMT References: <1028@pur-phy> <935@rmi.UUCP> <7901@oberon.USC.EDU> Reply-To: shimoda@rmi.UUCP (Markus Schmidt) Organization: RMI Net, Aachen, W.Germany Lines: 30 In article <7901@oberon.USC.EDU> papa@pollux.usc.edu (Marco Papa) writes: : In article <935@rmi.UUCP| shimoda@rmi.UUCP (Markus Schmidt) writes: : |Today I received my package of Aztec 3.6 with sdb. : |It is absolutely great. After knowing CodeV*ew on the PC's : |and a year of not having a SourceLevelDebugger on the Amiga : |I am absolutely happy. If there were a "Oscar" for Amiga- : |Software Jim Goodnow II would deserve it. *REALLY*. : ^^^^^^^^^^^^^^ : |Everyone who don't have Aztec, sell your compiler and order : |3.6 with sdb! : : After having used SDB for over a month to debug 2 commercial programs : I concur with the above quote and more: I think SDB is the best thing : that was invented after sliced bread :-) I found a number of bugs that : I believe would have taken me 3-4 times more time if I had to use DB (the Hi! Yes I was surprised, how easy SDB handled a program with 180K Source and a code of 70 to 80K. Ok it needed much memory but it did it. I suppose the debugger debugged itself heavily before being shipped. To find one special bug in my program I waited until I got SDB. And it was worth it. I found it within 1 hour. Otherwise it would have tied me upfor a minimum of two day. I absolutely aggree with Marco. Everyone not using it looses points in the competition. |._,| Cu - - Markus ==O== (shimoda@rmi.UUCP) `-' Never trust a smiling cat!