Path: utzoo!utgpu!water!watmath!clyde!rutgers!mit-eddie!bloom-beacon!think!ames!pasteur!ucbvax!MTUS5.BITNET!MCCABE From: MCCABE@MTUS5.BITNET Newsgroups: comp.sys.atari.st Subject: Screen memory format Message-ID: <8803271924.AA18903@ucbvax.Berkeley.EDU> Date: 27 Mar 88 19:08:00 GMT Sender: daemon@ucbvax.BERKELEY.EDU Organization: The Internet Lines: 28 Date: 27 March 1988, 13:56:33 EST From: Jim McCabe MCCABE at MTUS5 To: INFO-ATARI16 at SCORE.STANFORD.EDU Subject: Screen memory format I need to know what the format of the ST display memory is. The Abacus Internals book gives a completely different discription than the Compute!'s VDI manual. I tend to trust the Compute! publication more because it sounds a lot more reasonable and intelligent. (Let's talk low-res here) Compute!: Each ADJACENT four BITS specify a number between 0 and 15 that represents the color register used to plot that pixel. Abacus: Four contiguous memory WORDS specify the color of 16 pixels. To set a pixel, one must set a bit in each of the four words. "in order to set the point in the upper left-hand corner, the topmost bits of words $78000 (assume screen memory starts at 78000), $78002, $78004, and $78006 must be manipulated." Like I said, the Abacus method doesn't sound very logical. Which method is actually used? Thanks in advance! +-----------------------+-----------------------------+ | Jim McCabe | BITNET: mccabe @ mtus5 | | G31 ECH MTU | jemccabe @ mtus5 | | Houghton, MI 49931 | UUCP: mccabe @ m-net | +-----------------------+-----------------------------+