Xref: utzoo comp.sys.mac:14167 comp.windows.misc:330 Path: utzoo!mnetor!uunet!nuchat!peter From: peter@nuchat.UUCP (Peter da Silva) Newsgroups: comp.sys.mac,comp.windows.misc Subject: Re: A/UX window systems, Mac tool...( Hum Interface) Message-ID: <824@nuchat.UUCP> Date: 19 Mar 88 04:34:48 GMT References: <4129@hoptoad.uucp> <283@rhesus.primate.wisc.edu> <1710@ssc-vax.UUCP> <1248@iscuva.ISCS.COM> Organization: Public Access - Houston, Tx Lines: 25 Keywords: window human computer interface In article <1248@iscuva.ISCS.COM>, jimc@iscuva.ISCS.COM (Jim Cathey) writes: > In article <1551@sugar.UUCP> peter@sugar.UUCP (Peter da Silva) writes: > >[Amiga]...it's still better than the Mac menu bar because you don't have to > >give up screen real-estate for a menu bar that's usually not needed. > Of course, the few programs I've seen leave the menu bar there, but with a > program name or copyright message in it until you hit the menu button. To > me, this is an even more sinful waste of screen space than menus are supposed > to be! (And on a machine that was short-changed on vertical pixel count > to boot.) Counterexample: Shanghai (The menu bar overlays part of the game) Counterexample: Tracers (The meny bar overlays part of the game) Counterexample: A couple of PD terminal programs I use (the menu bar overlays the top line of text) Counterexample: The workbench (windows can overlay the title bar, no problem) It's convenient to leave the drag bar for the window visible (that's what you mean by the menu bar with the title in it, nicht war?), but it doesn't take up space or keep you from overlaying it with windows. -- -- a clone of Peter (have you hugged your wolf today) da Silva `-_-' -- normally ...!hoptoad!academ!uhnix1!sugar!peter U -- Disclaimer: These aren't mere opinions... these are *values*.