Path: utzoo!mnetor!uunet!husc6!think!ames!pasteur!ucbvax!UCSD.EDU!sd%chem From: sd%chem@UCSD.EDU (Steve Dempsey) Newsgroups: comp.sys.sgi Subject: Z buffering on the 4D Message-ID: <8803282324.AA24696@chem.chem.ucsd.edu> Date: 28 Mar 88 23:24:27 GMT Sender: daemon@ucbvax.BERKELEY.EDU Organization: The Internet Lines: 8 I have just discovered that the "zclear()" function only affects the portion of the z-buffer defined by the current viewport. Thus it behaves analogously to "clear()". The manual entry is ambiguous on this point. It states: zclear loads the z-buffer with the largest possible positive integer. I originally made the assumption that zclear affected the entire z-buffer, resulting in some entertaining, but frustrating images.