Path: utzoo!mnetor!uunet!lll-winken!lll-tis!ames!ucsd!sdcsvax!ucsdhub!jack!sdeggo!dave From: dave@sdeggo.UUCP (David L. Smith) Newsgroups: comp.lang.c++ Subject: Writing/reading objects Message-ID: <187@sdeggo.UUCP> Date: 2 Apr 88 07:02:56 GMT Organization: Lazy Programmer's Society of San Diego Lines: 15 I've been considering writing some nifty stuff in C++, but I ran into a problem on one part of the (so far theoretical) implementation. When an object containing member functions is written out to the disk and then read back in at a later time, I assume that the binary image is read back into memory. This has problems, however, if the program has been recompiled and the locations of the code for the member functions have changed. Has anyone dealt with this problem or the more general one of dynamically loading and linking objects and their associated member functions? -- David L. Smith {sdcsvax!jack,ihnp4!jack, hp-sdd!crash, pyramid, uport}!sdeggo!dave sdeggo!dave@amos.ling.edu Sinners can repent, but stupid is forever.