Path: utzoo!mnetor!uunet!lll-winken!lll-lcc!ames!pasteur!ucbvax!SEISMO.CSS.GOV!rick From: rick@SEISMO.CSS.GOV (Rick Adams) Newsgroups: comp.protocols.tcp-ip Subject: Re: SLIP working group? Message-ID: <8803300417.AA14103@beno.CSS.GOV> Date: 30 Mar 88 04:17:29 GMT Sender: usenet@ucbvax.BERKELEY.EDU Organization: The Internet Lines: 27 I still maintain that in the real world, there is no need for a checksum with packet transmission. IP and TCP do it fine. This is based on 4 years experience with 8 "real world" SLIP installations including leased lines from Washington, DC to Amsterdam, San Diego, Albany, and a few "local" sites < 50 miles away. Current modem technology is such that the connection is already virtually error free. The same can be said of dialup modems if you don't buy the cheapest junk you can get. (I.e. if you're cheap buy something with MNP error correction. If you want something to work great, spend the $1000 on a Trailblazer.) The biggest virtue of "my" SLIP is that it is so trivial to implement. A big part of that reason is that it makes TCP/IP do the retransmission & error detection. Complicated protocols won't catch on no matter how nice they look on paper. (E.g. a previous RFC on Async protocols for serial lines that was never implemented (or at least widely implemented.) Does anyone REALLY have proof that it is necessary to complicate the protocol? Or is it just an obsession with what is theoretically required. Often practical engineering confounds theoretical science. --rick