Path: utzoo!utgpu!water!watmath!clyde!bellcore!faline!thumper!ulysses!gatech!hubcap!rchampe From: rchampe@hubcap.UUCP (Richard Champeaux) Newsgroups: comp.sys.amiga.tech Subject: Re: Fixing flicker, & future frame rate issues Message-ID: <1367@hubcap.UUCP> Date: 11 Apr 88 22:24:23 GMT References: <11157@ut-sally.UUCP> <8528@agate.BERKELEY.EDU> <11182@ut-sally.UUCP> <8577@agate.BERKELEY.EDU> Organization: Clemson University, Clemson, SC Lines: 26 In article <8577@agate.BERKELEY.EDU>, doug@eris (Doug Merritt) writes: > > To be more explicit, you could fix flicker by doing the following: > - get a half-frame of video from the Amiga (say the even lines) > - display it twice in the 1/30th of a second before the next > half-frame (the odd lines) comes in. > - repeat on this next half-frame (now we're doing odd lines) > This gives 120hz interlaced, causing a 60hz flicker rate, above the > 40hz "critical flicker fusion rate", which perceptually eliminates flicker. > > Doug Merritt doug@mica.berkeley.edu (ucbvax!mica!doug) > or ucbvax!unisoft!certes!doug Could you explain this a little more, I not sure I follow what you're saying. If you have a horizontal single pixle width line, it would be on the screen every other 1/60th of a second interval. (I might be wrong but I think you meant that each half-frame comes in every 1/60th of a second). What I'm trying to ask is: no matter how many times you display a half frame before the next one comes in, won't that horizontal line still be on the screen only every other 1/60th of a second interval? Excuse my comments if they seem stupid or have already been said, because I kind of dropped in the middle of this debate and missed the earlier messages. Rich Champeaux Clemson University