Path: utzoo!utgpu!water!watmath!clyde!bellcore!tness7!petro!swrinde!ut-sally!im4u!tut.cis.ohio-state.edu!bloom-beacon!gatech!hubcap!ncrcae!ncr-sd!crash!pnet01!haitex From: haitex@pnet01.cts.com (Wade Bickel) Newsgroups: comp.sys.amiga.tech Subject: Re: LCD Shutter glasses Message-ID: <2805@crash.cts.com> Date: 12 Apr 88 10:57:00 GMT Sender: news@crash.cts.com Organization: People-Net [pnet01], El Cajon CA Lines: 67 mills-c@pike.cis.ohio-state.edu (Christopher Mills) writes: >In article <5614@well.UUCP> ewhac@well.UUCP (Leo 'Bols Ewhac' Schwab) writes: >>In article <9560@tut.cis.ohio-state.edu> mills@baloo.eng.ohio-state.edu (Chris >>Mills) writes: >>>My frend and I successfully "modified" a pair of Sega glasses to work on the >>>Amiga and viewed a few ray tracings in 3D the other day. Anyone want me to >>>post the connections and/or a program to toggle the right bit at 30Hz? >>> >> Please *DON'T* post this information... > > Hmmm. Sorry about that. That was why I asked before posting, but I >didn't get your reply quick enough. I was expecting Wade to get annoyed but >he seemed to endorse it. Perhaps you all could forget what I wrote... :-) > Hmmm, seems to me that if Leo wants to stop people from doing this in an uncomprehensive manner perhaps he should post an example of the "proper" way to do it. Since I am not quite ready to do this, I can not see asking others not to do so. I'm not annoyed because, A) The conversion is relatively easy, it's going to become pulic. Why stress over the inevitable? B) I don't see the Sega glasses as a threat. Our glasses system is better! Why? Bigger lenses for one (a big plus). Another reason is that our interface supports two glasses outputs. Since our glasses are a visor arrangement, so they don't interfere with normal glasses (which most of us computer users wear :^)). Probably more importantly, the look neater which will appeal to younger markets. > Are your glasses compatable with the Hatex thingees? The answer to this is maybe. Not having looked at the Sega interface, I cannot answer this but I will say that our interface is not entirely compatible with software written for other interfaces. Leo's (rather dated) drivers do not work with them, but I have not explored the reason, which could be anything from uncompatible codeing to usage of some other port??? Also, pin 9 is probably not a good way to go. Among other things, the analog lines on the port are probably more desireble than the fire button. (The idea was to use the alternative pin for output so that a normal joystick could still utilize the JS port tied up by the glasses). Finally, to those developers who have not recieved a letter from us, please forgive our slowness. If you have not recieved a letter by Monday, please let me know so I can confirm you are on the list. As some of you know, we've had a bit of a delay due to lack of avail- ablility of the proper cables. We've had to have them made, and all should be ready in a week. Have Fun, Wade. UUCP: {cbosgd, hplabs!hp-sdd, sdcsvax, nosc}!crash!pnet01!haitex ARPA: crash!pnet01!haitex@nosc.mil INET: haitex@pnet01.CTS.COM