Path: utzoo!mnetor!uunet!yale!wallman-george From: wallman-george@CS.YALE.EDU (Natuerlich!) Newsgroups: comp.sys.atari.8bit Subject: Re: 3D on the 8-bits (was Re: Advan Basic) Message-ID: <26844@yale-celray.yale.UUCP> Date: 9 Apr 88 23:43:07 GMT References: <8804052209.AA25737@ucbvax.Berkeley.EDU> <666@nunki.usc.edu> <1552@alliant.Alliant.COM> Sender: root@yale.UUCP Reply-To: wallman-george@CS.YALE.EDU (Natuerlich!) Organization: Natuerlich!'s Software Vault #5 -- Location Yale Lines: 21 Keywords: DLI VBI In article <1552@alliant.Alliant.COM> lackey@alliant.UUCP (Stan Lackey) writes: >In article <666@nunki.usc.edu> rjung@castor.usc.edu (Robert Jung) writes: >> From a software point of view, you're probably talking about page-flipping >>the pointers to screen RAM every 1/60th of a second, and sending a signal to >> [DELETED] >You don't even need to do that. At the end of a display list, there is a >wait-for-vertical-blank-then-jump instruction, with the jump addr normally >being the beginning of the display list. >-Stan I don't have my Atari next to me here so I can't say for sure, but wouldn't the OS/VBI shadowing of DLISTL $D402 (?) from SDLIST $230 interfere? I believe you have to 'turn off' shadowing before you can really use the wait-VBI-jmp instruction. In any case the project from the software point of view is pretty trivial we all agree on that. Natuerlich! -------------------------------------------------------------- Loveletters & Hatemail to : wallman@yalecs Files to : WALLMANN@CTSTATEU (Bitnet) --------------------------------------------------------------