Path: utzoo!mnetor!uunet!lll-winken!lll-tis!ames!oliveb!pyramid!octopus!avsd!govett From: govett@avsd.UUCP (David Govett) Newsgroups: comp.sys.atari.st Subject: Re: WHAT ATARI NEEDS TO DO... Message-ID: <97@avsd.UUCP> Date: 11 Apr 88 17:49:27 GMT References: <166leigh@byuvax.bitnet> <2059@pasteur.Berkeley.Edu> <81@avsd.UUCP> <48536@sun.uucp> <92@avsd.UUCP> <4744@umn-cs.cs.umn.edu> Organization: Ampex Advanced Technology Division, Redwood City, CA Lines: 38 > In article <92@avsd.UUCP> govett@avsd.UUCP (David Govett) writes: > > --> True. Nevertheless, the software cost should be proportional > > to the cost of the computer. I can buy WP for DOS for under > > $200, but it costs about $300 for the ST. Since software is > > more important to me, the implicit message is that I should > > switch to the DOS world. > > Mr. Govett is under the mistaken impression that the cost of developing > software is in any way, shape, or form related to the cost of the hardware for > which it is developed. > > Software companies are in the business to make a profit. A program which > could sell for $100 when aimed at a computer with an installed user base of > 3 million computers or more (IBM world...) will not make as much money at > $100 when aimed at an installed user base of less than 1 million computers > (reasonable estimate for Atari ST at present time). In order to obtain as > much profit, the program would be increased in price. > > IF software price is the main reason you purchase a computer, buy a > Commodore 64. You certainly aren't going to like the $200 and above prices > for many packages on the PC/Clone. > > -- Dave Meile > Mindreading is obviously not your forte. No, I do NOT believe software development cost correlates with target machine price. Software retail price had better, though. How many of you netlanders would be happy to pay a 50% premium for ST software? A software company has to amortize its development costs over projected sales. Attempts to recover them immediately usually doom a product to market failure. If Atari cannot compete on price/performance, how can it compete?