Path: utzoo!mnetor!uunet!husc6!cmcl2!rutgers!iuvax!pur-ee!uiucdcs!uiucdcsp!gillies From: gillies@uiucdcsp.cs.uiuc.edu Newsgroups: comp.sys.mac Subject: Re: Beyond Dark Castle Message-ID: <76000183@uiucdcsp> Date: 3 Apr 88 21:24:00 GMT References: <1721@byzantium.UUCP> Lines: 21 Nf-ID: #R:byzantium.UUCP:1721:uiucdcsp:76000183:000:1036 Nf-From: uiucdcsp.cs.uiuc.edu!gillies Apr 3 15:24:00 1988 Well.. I'm sorry people dislike BDC. As a first time macintosh (II) owner, I can only play BDC, and it's impressive. The animation is beautiful, and the puzzles are hard (I've solved only the computer room after a few hours of play). Maybe some veterans tire of BDC because of their familiarity with Dark Castle. Perhaps the disappointment is the same kind that everyone goes through after reading many sci-fi books by one author, or after reading 500 Calvin & Hobbes or FAR SIDE comic strips. The new work is still interesting, but the initial thrill is gone forever. I am terribly impressed by the animation, which easily overwhelms the best donkey-kong type game I ever played previously (a classic ATARI-400 game with 12 wildly different screens, in color). I can't help cracking up whenever I hit a wall (whoaaa.. whoaaa!! brbrbrrbrbrbrb!!!), or marvelling at the beautiful animation when you turn the heli-pack around, in practice mode. Don Gillies {ihnp4!uiucdcs!gillies} U of Illinois {gillies@p.cs.uiuc.edu}