Path: utzoo!mnetor!uunet!husc6!bloom-beacon!tut.cis.ohio-state.edu!mailrus!nrl-cmf!ames!claris!apple!dan From: dan@Apple.COM (Dan Allen) Newsgroups: comp.sys.mac.programmer Subject: Re: Picking a Debugger Message-ID: <7900@apple.Apple.Com> Date: 9 Apr 88 18:22:23 GMT References: <2613@cognos.UUCP> Reply-To: dan@apple.UUCP (Dan Allen) Organization: Apple Computer Inc, Cupertino, CA Lines: 25 The standard debugger that Apple offers is MacsBug, an assembly-level debugger originally written by Motorola in the late 70s. Apple has since completely rewritten it I suppose, but it is usually the most up to date with various Macintosh system software. The latest shipping version of MacsBug is 5.5, which is where I turned over the sources to a new Mr. MacsBug at Apple who has continued to improve it, with a version 6.0 in the works for MPW 3.0 later this year. TMON is a good debugger too. MacsBug and TMON have both been trading features with each other to the point that they are both quite nice. Jasik's The Debugger is quite large, but of course very comprehensive as well. A new MPW source level debugger will be coming also with MPW 3.0 later this year. It will be very large and will require multiple MB of RAM and MultiFinder to use it most effectively. So which debugger to get? I'd recommend MacsBug, but then, I wrote MacsBug. Dan Allen Author of MacsBug (I stood on the shoulders of giants like Steve Capps...; I didn't write it all)