Xref: utzoo comp.ai:1576 comp.graphics:2381 Path: utzoo!mnetor!uunet!lll-winken!lll-tis!ames!ncar!boulder!sunybcs!dmark From: dmark@sunybcs.UUCP (David Mark) Newsgroups: comp.ai,comp.graphics Subject: Re: expert systems for graphic design? Message-ID: <10712@sunybcs.UUCP> Date: 29 Apr 88 02:52:59 GMT References: <10494@sunybcs.UUCP> <1027@crete.cs.glasgow.ac.uk> Reply-To: dmark@sunybcs.UUCP (David Mark) Organization: SUNY/Buffalo Geography Lines: 21 Keywords: design, graphics, maps, cartography In article <1027@crete.cs.glasgow.ac.uk> gilbert@cs.glasgow.ac.uk (Gilbert\ Cockton) writes: (in response to my earlier posting) (several useful references deleted) >These measures covered are useful, but very crude. Graphic designers >are not ones for writing things down, nor can I see them rushing to >have their knowledge elicited by production rule hackers. It is far >more efficient to find a NUMBER of graphic designers locally and ask >them to evaluate your display layouts. Then use your judgement to >decide on which advice to take. It is my opinion that the content and components of maps in a geographic information systems (GIS) application vary so much that we cannot have "our layouts" to be evaluated by expert designers. Does anyone know of work which confirms or contradicts this, or knowledge of a graphics domain as complicated and variable as map production that has been 'solved' in a design sense? David M. Mark, Professor of Geography dmark@joey.cs.buffalo.edu