Checksum: 00099 Path: utzoo!utgpu!sarathy From: sarathy@gpu.utcs.toronto.edu (Rajiv Sarathy) Date: Wed, 20-Apr-88 19:58:05 EDT Message-ID: <1988Apr20.195805.25922@gpu.utcs.toronto.edu> Organization: University of Toronto Computing Services Newsgroups: comp.arch Subject: Re: RAM Question: References: <1005@iitmax.UUCP> Reply-To: sarathy@gpu.utcs.UUCP (Rajiv Sarathy) Distribution: comp.arch In article <1005@iitmax.UUCP> cs450edf@iitmax.UUCP (edward federmeyer) writes: > >... >'The only dumb question in the unasked question...' > >So, I have read ALOT of ads in for example Computer Shopper and other >computer mags that mention "0 Wait State" and "1 Wait State". What do >they mean by these terms? ... >... >Ed Federmeyer A 'wait state' is the number of clock cycles that a computer must wait before proceeding with the next instruction. This wait occurs at different frequencies on different machines. While waiting, the computer refreshes RAM. Naturally, 0 wait-state means that the architecture of the motherboard allows software to run uninterrupted even when the computer is refreshing RAM (fastest), and 2 wait-states mean that the software which is currently being run must wait for a few nanoseconds (slower). However the buyer mustn't judge two computers based solely on wait-states. For instance, a 16MHz machine with 0 wait-states is going to be much slower than a similarly equipped 25MHz machine with 2 wait-states. Raj Sarathy, Undergraduate, University Of Toronto, Department of Computer Science