Path: utzoo!mnetor!uunet!husc6!purdue!gatech!gitpyr!paulm From: paulm@pyr.gatech.EDU (PAUL MILLER) Newsgroups: comp.graphics Subject: Re: Fractals! Message-ID: <5595@pyr.gatech.EDU> Date: 24 Apr 88 17:14:24 GMT References: <811@unioncs.UUCP> <1776@uhccux.UUCP> Organization: Georgia Institute of Technology Lines: 39 Keywords: Fractals, Mandelbrot, Julia, Chaos, Iteration in the Complex Plane Summary: Fractal references, rendering 3-D fractals In the discussion regarding useful references concerning fractals, I wanted to mention the following: Barnsley, M. and Sloan, A. "A Better Way to Compress Images". Byte, Jan. 88. The gist of the article involves representing ANY image by its IFS codes, thereby achieving significant image compression ratios (> 10,000 : 1). Additionally, it includes a simple algorithm (and BASIC program) for quickly reconstructing the picture from the IFS (the Random Iteration Algorithm). I'm interested in doing a project involving *rendering 3D fractal surfaces* (and their measures). The following references have been worthwhile: Norton, A. "Generation and Display of Geometric Fractals in 3-D". Computer Graphics, July 1982. Kajiya, J. "New Techniques for Ray Tracing Procedurally Defined Objects". Computer Graphics, July 1983. Reeves, W. "Approximate and Probabilistic Algorithms for Shading and Rendering Structured Particle Systems". Computer Graphics, July 1985. Is anyone aware of other references that would be useful ? Thanks, Paul Miller -- Paul Miller Georgia Insitute of Technology, Atlanta Georgia, 30332 uucp: ...!{akgua,allegra,amd,hplabs,ihnp4,seismo,ut-ngp}!gatech!gitpyr!paulm ARPA: paulm@pyr.ocs.gatech.edu