Xref: utzoo rec.games.hack:2410 comp.sources.games.bugs:210 Path: utzoo!mnetor!uunet!lll-winken!lll-lcc!ames!umd5!uvaarpa!mcnc!xanth!bar!weh From: weh@bar.UUCP (Walter Hunt) Newsgroups: rec.games.hack,comp.sources.games.bugs Subject: Got Nethack 2.3 running ============================================================ Message-ID: <328@bar.UUCP> Date: 25 Apr 88 12:39:18 GMT Organization: Business Automation Resources, Norfolk Va. Lines: 19 I have managed to get nethack2.3 running on a NCR Tower32. So far I haven't noticed any major problems but I did manage to make it core dump once. It happened at a fountain when I #dipped my sword and unleashed a water demon. I hit 'i' to see what I was carrying and the game died. I haven't done any modifications to the source[*] so I don't think I introduced the problem, and I really don't have time to debug it further so I thought I'd post in case someone else runs into the same thing. [*] I did comment out one line in termcap.c . It seems nethack requires the ability to backspace. There are two capabilities checked for to see if the terminal supports this. One is 'bc', the other is 'bs'. The only problem is that I can't find any corresponding terminfo entries. So I commented out the check for 'bs' assuming that if 'bc' wasn't given, then '^H' would work. I know this is going to die horribly on any terminal that truly cannot backspace but I really wonder if there are that many out there that can't. -- Walter Hunt Business Automation Resources