Path: utzoo!mnetor!uunet!husc6!im4u!ut-sally!ut-emx!bph From: bph@ut-emx.UUCP (Butler Hine) Newsgroups: comp.sys.amiga Subject: Re: 3d animation systems Message-ID: <1853@ut-emx.UUCP> Date: 26 Apr 88 01:26:43 GMT References: <39845R38@PSUVM> <5785@well.UUCP> Reply-To: bph@emx.UUCP (hine butler) Distribution: na Organization: UTexas Computation Center, Austin, Texas Lines: 25 Keywords: 3D Animation Length Summary: More Questions [look, ma, I'm flyin'] I'm directing this at Leo, or anyone else that has had experience with more than one animation program. Are all of them limited in the length of the sequence (in seconds) to the amount of memory you have? I know this is true for Sculpt-3D, but I don't know about any of the others. If this is true for all of them, does anyone have any recommendations for a way of recording single frames at a time, to be played back at full speed later on? Single frame capable VCR's with flying erase heads are one way to do it, but a better way might be to use the new WORM drives coming out now. Will these things work off of the SCSI controllers out now (ie. Supra's, etc). I assume that they would work off of the IBM bus of the A2000. If frames were recorded onto a WORM drive, could they then be played back at full speed? This is a disk transfer rate problem, since I would imagine that the frames would need to be DMA'd directly into CHIP memory to be displayed that fast. -- Butler Hine Gabba, Dept. of Astronomy, University of Texas at Austin Gabba, Austin, Tx 78712 (512) 471-4419 Hey! {allegra,ihnp4}!{ut-sally,noao}!utastro!bph (internet) bph@astro.AS.UTEXAS.EDU (bitnet) bph%astro.as.utexas.edu@CUNYVM.CUNY.EDU