Xref: utzoo comp.sys.amiga:18193 comp.sys.att:3112 Path: utzoo!mnetor!uunet!husc6!mailrus!umix!umich!mibte!gamma!ulysses!thumper!faline!bellcore!tness7!tness1!flatline!erict From: erict@flatline.UUCP (eric townsend) Newsgroups: comp.sys.amiga,comp.sys.att Subject: Mice and Windows (was Re: Apple Challenges HP New Wave, MS-Windows) Message-ID: <584@flatline.UUCP> Date: 28 Apr 88 01:13:52 GMT References: <5480@well.UUCP> <5492@well.UUCP> <535@nunki.usc.edu> <1885@sugar.UUCP> Organization: den of sinister exaggerators -- houston.montrose Lines: 47 Summary: 3-button mice, 3b1's, and other things This was the Newsgroups line of the old article. Blech. comp.sys.amiga,misc.legal,comp.sys.ibm.pc,comp.sys.mac,comp.sys.apple,comp.sys.atari.st,comp.sys.hp Anyway... In article <1885@sugar.UUCP>, peter@sugar.UUCP (Peter da Silva) writes: > In article <1120@neoucom.UUCP>, wtm@neoucom.UUCP writes: > > screen the window happens to be; this is sort of distracting (at > > least distracting to me). I'd rather just always click at the top > > of the screen. Trust me, it isn't really confusing. > I like the Amiga as much as the next guy, but I think putting the menus at > the top of the screen like the Mac's is the biggest single design flaw > in the generally pretty good Intuition interface. When you have a seperate > button for the menu there's no reason to tie the menu to any particular > part of the screen. It should come up directly under the mouse pointer, > the way it does in most, if not all, of the UNIX based workstations. > -- Peter da Silva `-_-' ...!hoptoad!academ!uhnix1!sugar!peter > -- "Have you hugged your U wolf today?" ...!bellcore!tness1!sugar!peter One of the few things I like about the User Agent on the UNIX-PC is its use of at least two of the three buttons... B2 (I think it's called) usually brings up the commands window for whatever application window is currently running. I say "usually" because very few people, AT&T included, follow the design specs for using the mouse... anyway... I have no experience on "real" workstations, only dumb terminals hooked to 'frames, the 3b1, and a few micros, so this question may have an answer obvious to others... What progress has been made in designs utilizing mice with 3+ buttons? I'd love to go thru and rewrite the UA on the 3b1 to use all 3 buttons in a consistent manner... ie: first button picks whatever the pointer is on, second button calls up a list of commands to be used with whatever window happens to be active, and third button could be special systems functions -- something like the "W" icon at the top right of the 3b1 screen that is the gateway from a window to any other window. Then there's the combinatorial commands: B1+B2, B1+B3 and B2+B3 for even less used aspects or for the user to define.. Again, I'm still fresh (under a year) to UNIX and it's related ilk, so maybe everybody else in the world is already doing this sort of thing... -- Just another journalist with too many spare MIPS... "The truth of an opinion is part of its utility." -- John Stuart Mill J. Eric Townsend ->uunet!nuchat!flatline!erict smail:511Parker#2,Hstn,Tx,77007