Path: utzoo!utgpu!water!watmath!clyde!att-cb!att-ih!pacbell!hoptoad!unisoft!gethen!farren From: farren@gethen.UUCP (Michael J. Farren) Newsgroups: comp.sys.amiga.tech Subject: Re: Fixing flicker, & future frame rate issues Message-ID: <869@gethen.UUCP> Date: 17 Apr 88 07:07:35 GMT References: <11157@ut-sally.UUCP> <8528@agate.BERKELEY.EDU> <11182@ut-sally.UUCP> <11255@ut-sally.UUCP> <2972@leo.UUCP> Reply-To: farren@gethen.UUCP (Michael J. Farren) Organization: There's Unix there in Oakland Lines: 24 In article <2972@leo.UUCP> harald@leo.UUCP ( Harald Milne) writes: >> Flicker: A perceived INTERMITTENCE in an ENTIRE image, as in successive >> frames interleaved with intervals of 'darkness' (= absence of image). > > For us normal Amiga types, this is called "Non interlaced" >Where alternate "half frames" are absent. That gives us the lines without >information in non interlaced modes. This is not what happens at all. Non-interlaced mode does NOT have "lines without information", and alternate half-frames are NOT absent. The difference is simply that in non-interlace, the lines are displayed in the same position on the screen each 60th of a second. What you get are 60 screens per second, each 200 lines tall. In interlace mode, every other half-frame is displayed on the screen such that it falls between the lines of the preceding half-frame. Thus, you get a total of only 30 screens per second, each 400 lines tall. There are no "lines without information" in either mode. -- Michael J. Farren | "INVESTIGATE your point of view, don't just {ucbvax, uunet, hoptoad}! | dogmatize it! Reflect on it and re-evaluate unisoft!gethen!farren | it. You may want to change your mind someday." gethen!farren@lll-winken.llnl.gov ----- Tom Reingold, from alt.flame