Path: utzoo!mnetor!uunet!husc6!mailrus!ames!ucsd!sdcsvax!ucsdhub!hp-sdd!ncr-sd!crash!pnet01!haitex From: haitex@pnet01.cts.com (Wade Bickel) Newsgroups: comp.sys.amiga.tech Subject: Re: Fixing flicker, & future frame rate issues Message-ID: <2870@crash.cts.com> Date: 24 Apr 88 07:16:21 GMT Sender: news@crash.cts.com Organization: People-Net [pnet01], El Cajon CA Lines: 35 harald@leo.UUCP ( Harald Milne) writes: >In article <869@gethen.UUCP>, farren@gethen.UUCP (Michael J. Farren) writes: >> Thus, you get a total of only >> 30 screens per second, each 400 lines tall. There are no "lines without >> information" in either mode. > > To put it in better terminology, you get 30 video frames a second. >In Non-Interlace mode, you get 60 duplicate "even" fields. In Interlaced mode, >you get "odd and even" fields. > > The bottom line is you get more information in Interlaced mode. > > Did anything I said make sense? If it didn't, let me know. I'll try Uggg... My video Prof. would have failed you both :^). In general I'd say Harald is correct, execpt that it is totally false to imply that there is more information in iterlaced mode. In interlaced mode the video beam is staggered 1/2 the line spacing on each successive video field and different information is displayed on each pass of the beam. Thus in interlaced mode you can sort of show 30 x 400 line displays per second as opposed to 60 x 200 lines, but the information transmition rate is still 12,000 lines per second in either case (no overscan considered). Thanks, Wade. UUCP: {cbosgd, hplabs!hp-sdd, sdcsvax, nosc}!crash!pnet01!haitex ARPA: crash!pnet01!haitex@nosc.mil INET: haitex@pnet01.CTS.COM