Path: utzoo!mnetor!uunet!husc6!bloom-beacon!mit-eddie!ll-xn!ames!pasteur!ucbvax!STONY-BROOK.SCRC.SYMBOLICS.COM!jrd From: jrd@STONY-BROOK.SCRC.SYMBOLICS.COM (John R. Dunning) Newsgroups: comp.sys.atari.8bit Subject: Re: Alternate keypads Message-ID: <19880420141636.5.JRD@MOA.SCRC.Symbolics.COM> Date: 20 Apr 88 14:16:00 GMT References: Sender: daemon@ucbvax.BERKELEY.EDU Organization: The Internet Lines: 20 Date: 18 Apr 88 22:55:07 GMT From: ihnp4!ihlpm!njd@ucbvax.Berkeley.EDU (DiMasi) In article <19880417184118.1.JRD@MOA.SCRC.Symbolics.COM>, jrd@STONY-BROOK.SCRC.SYMBOLICS.COM (John R. Dunning) writes: > > .... > True, but it's worse than just holes. As I recall, you lose Tab thru > 'R', and 'H' thru '|', ie there are two substantial horizontal chunks > .... Hmmm... "Tab thru 'R'" implies that W and R don't work with . Yet, the ACTION! editor uses these along with other combinations. (It has used such combinations since ACTION! first appeared, as far as I know.) How does it work, if the key combo's don't generate any codes? Well, probably I got the details wrong. I don't have my notes from doing Kermit in front of me, so I probably misremembered exactly which sections are busted. I do clearly remember that there are two sections of the keyboard, one approximately on the left half, one on the right, and separated by one row, that don't generate anything with c-sh-.