Xref: utzoo misc.legal:4551 comp.sys.ibm.pc:14584 comp.sys.mac:15158 comp.sys.apple:5538 comp.sys.atari.st:9154 comp.sys.hp:742 comp.sys.amiga:17798 Path: utzoo!mnetor!uunet!husc6!mit-eddie!killer!chasm From: chasm@killer.UUCP (Charles Marslett) Newsgroups: misc.legal,comp.sys.ibm.pc,comp.sys.mac,comp.sys.apple,comp.sys.atari.st,comp.sys.hp,comp.sys.amiga Subject: Re: Apple Challenges HP New Wave, MS-Windows, Potentially OS/2 PM Message-ID: <3871@killer.UUCP> Date: 18 Apr 88 12:59:01 GMT References: <5480@well.UUCP> <5492@well.UUCP> <535@nunki.usc.edu> <8455@cisunx.UUCP> Organization: The Unix(R) Connection, Dallas, Texas Lines: 16 Summary: menu bars In article <8455@cisunx.UUCP>, ejkst@cisunx.UUCP writes: > The Amiga only has one menu bar along the top of the screen, and I never > have any problems multi-tasking because of it. In fact, what happens if > your menu is larger than your window? > Eric Kennedy > ejkst@cisunx.UUCP Actually, what happens if the menu is larger than the screen: you'd better have a way of wraping or compressing it (as in human factor engineering) -- the real problem with mixing the menus up is what menu item goes with what window? Nothing is really impractical, just which is easier to use or more obvious. Charles Marslett chasm@killer.UUCP