Xref: utzoo comp.sys.mac:15465 rec.games.misc:2055 Path: utzoo!mnetor!uunet!husc6!mailrus!tut.cis.ohio-state.edu!accelerator.eng.ohio-state.edu!czei From: czei@accelerator.eng.ohio-state.edu (Michael S. Czeiszperger) Newsgroups: comp.sys.mac,rec.games.misc Subject: DarkCastle on a CD? Message-ID: <158@accelerator.eng.ohio-state.edu> Date: 28 Apr 88 15:46:14 GMT Organization: The Ohio State University Dept of Electrical Engineering Lines: 29 Keywords: Dark Castle Mac CD CD-I Has anyone seen the new magazine HyperMedia? It had an article about Dark Castle being ported to the new Compact Disk-Interactive format, and it looks extremely interesting. They are approaching the project somewhat like a movie, hiring someone with movie experience in image design to do the backgrounds, and a composer to create music and sound effects. The whole thing is in color with higher quality audio than the Mac, although I don't think it will be quite 44.1kHz. The play is supposed to be different than the regular game, incorporating all the new hypermedia concepts. For example, usally if the player sits still in an arcade game, the player gets killed. In this version, if the player wishes to just watch, the game will cease being a normal game, and be more like a movie, presenting a story about a character using the game's sets as a backdrop. If the player wishes to jump into the story and take over a character, the story will adapt, and become more like the game. In this way, the user can participate as much as desired. With the capacity of CD's and the use of AI, there could be an unlimited quantity of stories that could be told. This sounds much more interesting than the usual game where the hero faces the same pitfalls every single time. I think this just sounds facinating..... -- Michael S. Czeiszperger | "The only good composer is a dead composer" Systems Analyst | Snail: 2015 Neil Avenue (614) The Ohio State University | Columbus, OH 43210 292- cbosgd!osu-cis!accelerator!czei | czei@accelerator.eng.ohio-state.edu 0161