Path: utzoo!mnetor!uunet!husc6!bloom-beacon!gatech!ncsuvx!csclea!wolf From: wolf@csclea.ncsu.edu (Thomas Wolf) Newsgroups: comp.sys.atari.st Subject: Re: Arcade games on the ST Message-ID: <1786@ncsuvx.ncsu.edu> Date: 4 May 88 21:07:08 GMT References: <880501041352.036351@HIS-PHOENIX-MULTICS.ARPA> <223@snjsn1.SJ.ATE.SLB.COM> Sender: nntp@ncsuvx.ncsu.edu Reply-To: wolf@csclea.UUCP (Thomas Wolf) Organization: Computer Science , NCSU, Raleigh NC Lines: 30 In a previous posting on the subject, someone mentioned an updated version of Star Raiders for the ST. Does this version work in monochrome? My reason for posting this message is to express my amusement: Here we have Atari Corp. who has marketed a single computer for which a software developer has to develop TWO distinct versions of a game if he/she wishes to have them run on both colour AND monochrome. But does Atari set a good example by doing exactly that with its arcade-style games? Apparantly not. The first version of Star Raiders at least did not run in monochrome. Atari apparently expects other developers to go through the extra trouble but doesn't do so itself. The only publisher of Atari ST games to have undergone that "extra effort" (as far as I know) seems to be RainBird/Firebird. Their "StarGlider", "Tracker", etc. games all work fine in monochrome. Since I only own a mono chrome system, I would like to commend them for their efforts (btw, I have no affiliation with this publisher -- I'm just a satisfied user.) Maybe in the future we will see other companies taking that extra step in developing their games? Perhaps they already do in Europe? (since there, monochrome systems are much more common than in the US) Tom Wolf Arpa: wolf@csclea.ncsu.edu tw@cscosl.ncsu.edu Tom Wolf ARPA (I think): tw@cscosl.ncsu.edu or wolf@csclea.ncsu.edu