Path: utzoo!mnetor!uunet!husc6!bloom-beacon!gatech!mcnc!ecsvax!rgn From: rgn@ecsvax.UUCP (Robert Norris) Newsgroups: comp.sys.atari.st Subject: Re: Arcade games on the ST Message-ID: <5038@ecsvax.UUCP> Date: 5 May 88 12:44:14 GMT References: <880501041352.036351@HIS-PHOENIX-MULTICS.ARPA> <1786@ncsuvx.ncsu.edu> Organization: UNC Educational Computing Service Lines: 33 Summary: Oh, how true! In article <1786@ncsuvx.ncsu.edu>, wolf@csclea.ncsu.edu (Thomas Wolf) writes: > In a previous posting on the subject, someone mentioned an updated version of > Star Raiders for the ST. Does this version work in monochrome? > > My reason for posting this message is to express my amusement: Here we have > Atari Corp. who has marketed a single computer for which a software developer > has to develop TWO distinct versions of a game if he/she wishes to have them > run on both colour AND monochrome. But does Atari set a good example by doing > exactly that with its arcade-style games? Apparantly not. The first version > of Star Raiders at least did not run in monochrome. Atari apparently expects > other developers to go through the extra trouble but doesn't do so itself. > [ some stuff deleted ] The developers kit that I bought back in early '86 even had a letter enclosed urging developers to write resolution independent software. When Star Raiders became available I ordered it without checking to make sure it ran on a monochrome system, and was very dissapointed when it arrived and I couldn`t use it. Anyway, I have both monitors now, so hopefully I have all the bases covered! :-) Rob -- Rob Norris Dept. of Math Sciences UUCP: ...!mcnc!ecsvax!rgn Appalachian State Univ. BITNET: rgn@ecsvax Boone, NC 28608 (704) 264-2366