Xref: utzoo comp.sys.mac:15577 rec.games.misc:2090 Path: utzoo!mnetor!uunet!husc6!mailrus!tut.cis.ohio-state.edu!accelerator.eng.ohio-state.edu!czei From: czei@accelerator.eng.ohio-state.edu (Michael S. Czeiszperger) Newsgroups: comp.sys.mac,rec.games.misc Subject: Re: DarkCastle on a CD? Message-ID: <167@accelerator.eng.ohio-state.edu> Date: 2 May 88 13:22:53 GMT References: <158@accelerator.eng.ohio-state.edu> <28186@yale-celray.yale.UUCP> <160@accelerator.eng.ohio-state.edu> <400@spar.SPAR.SLB.COM> <827@nunki.usc.edu> Reply-To: czei@accelerator.eng.ohio-state.edu (Michael S. Czeiszperger) Organization: The Ohio State University Dept of Electrical Engineering Lines: 20 In article <827@nunki.usc.edu> rjung@castor.usc.edu (Robert Jung) writes: > > Begging the question, but what's the difference between CD-I(nteractive) and >a laserdisk? This whole Dark Castle project sounds like a revival of the arcade >game _Dragon's Lair_, as it were (and that's been done on the Atari ST for >years already). > Dark Castle is not the whole project, just one disk. There are dozens of CD-I projects planned or underway. Entertainment projects based on tradition computer games are just a tiny part of CD-I. And besides, everyone knows that Dark Castle doesn't look anything like Dragon's Lair :-) -- Michael S. Czeiszperger | "The only good composer is a dead composer" Systems Analyst | Snail: 2015 Neil Avenue (614) The Ohio State University | Columbus, OH 43210 292- cbosgd!osu-cis!accelerator!czei | czei@accelerator.eng.ohio-state.edu 0161